he chatrooms that make up each Hotel are large, computer-generated graphics that use
isometric projection. There are two main types of rooms: Public Rooms and Guest Rooms. Public Rooms are rooms common to a normal
hotel, including lobbies, a kitchen, pools, lounges and a theatre. The selection of public rooms differs from hotel to hotel. Guest Rooms are fully customisable rooms made by Habbos. The variety of customisations are endless; many examples include nightclubs, gaming rooms, trading rooms and even whole houses. There are templates for the size and shape of the rooms, which can be painted and filled with virtual furniture.
The possibilities for construction in a Guest Room are endless. Movie theatres, jail cells, rollercoasters and theme parks, hospitals and even landmarks can be built. Even the most simple room can also be built on Habbo Hotel.
Habbos can send messages to each other by way of the Console. The console also allows users to keep track of who is and who isn't online. A Navigator allows Habbos to choose between a public or guest room. It holds lists for a Habbo's own rooms and his/her list of favourite rooms, as well as a search feature enabling searches by room or a room owner's Habbo name.
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